Star Ace
From Chill
Star Ace is a role-playing game published by Pacesetter Ltd in 1984.
Description[edit | edit source]
Star Ace is a science-fiction system.[1] The rules are simple; most actions are resolved by checking against a single multi-purpose table.[1] Player characters are Star Aces, interstellar outlaws who oppose the Empire.[1] The game includes a rulebook (64 pages), a campaign setting, the "Wilderness Briefing Manual" (32 pages), an introductory scenario "Deuces Wild" (16 pages), a star map, and counters.[1] The game is compatible with Chill and Timemaster.[1]
Publication history[edit | edit source]
Star Ace was designed by Mark Acres and Gali Sanchez, and was published by Pacesetter Ltd in 1984 as a boxed set including a 64-page book, a 32-page book, and a 16-page book, a large color map, a cardstock counter sheet, and dice.[1]
Chill, Timemaster, and Star Ace were all built around the same house system and all released by Pacesetter within a year.[2]:197 ---
Reception[edit | edit source]
Lawrence Schick describes the game system as "heavy on the fiction (dramatic role-playing) and light on the science", and suggested that the game was inspired by the Star Wars movies.[1]
Product Releases[edit | edit source]
- Goodbye Kankee PAC4002
- Lightspeed Raid PAC4003
- Ace in the Hole Adventure & Screen PAC4004
- First Strike on Paradise PAC4005
- Gemini Conspiracy, The PAC4006
- Aliens PAC4007
References[edit | edit source]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 312. ISBN 0-87975-653-5.
- ↑ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
External links[edit | edit source]
- "RPGnet: Review of Star Ace". Retrieved 2007-07-24.